Automatic duration matches the action, not a preset
Before generating, a compatible duration head looks at the scene and estimates the time the action you described will take. Run locally, you can skip the frame count entirely or set a minimum and a maximum. A quick reaction stays quick, while a move with a setup, an action and a recovery gets enough frames to play out — avoiding the pacing problems you get when every idea is forced into five or ten seconds. Exact frame counts are still there when a production needs precise timing.


